Zombie War - Missions

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Zombie War - Missions

Post by Cheese on Sun Aug 16, 2009 12:24 pm

This is the section in which missions will be carried out. This can be anything from trading to gathering supplies to rescuing someone. It will be similar to the strategy section only here you will be performing actions instead of simply discussing them. I suggest you organise your actions in strategy before here to ensure what needs to be done gets done.

Your first mission (obviously), is to secure the building using whatever impromptu supplies you can. Fortifications will be edited later onto the map. For now it doesn't have to be perfect, it just has to keep the zombies out long enough for you to find something more stable.

The area is crawling with undead; but most seem to be preoccupied by the highway flood. The first zombies should arrive in around twenty minutes.


Last edited by Cheese on Sun Aug 16, 2009 12:53 pm; edited 1 time in total

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Re: Zombie War - Missions

Post by XNate02 on Mon Aug 17, 2009 3:29 pm

guys im in a car and im heading tword hamilton high all free ways are blacked so we cant try those and thos things are all over our neighbor hood so watch your guys's back. i have a police issued handgun and a lot of supplies. if anyone needs a pick up now is the time to say something.
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Re: Zombie War - Missions

Post by tiny tim on Mon Aug 17, 2009 3:38 pm

I could use a ride. Pick me up at my downtown gunstore.

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Re: Zombie War - Missions

Post by laxspartan007 on Mon Aug 17, 2009 4:36 pm

i have some Solar pannels to heat my pool, i could detatch those and use them as a way for electricity, and if some ppl are willing to give up there cars, we could use the car batterys, tires, seats...you know what, just drive it in to where we are staying and we will destroy it there...
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Re: Zombie War - Missions

Post by tiny tim on Mon Aug 17, 2009 4:51 pm

Nate, cancel the pickup. I will drive there myself. I have two weeks canned food, five days water, a propane burner, three hunting rifles, and 400 .22 rimfire rounds. I can also repair or make weapons if need be.

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Re: Zombie War - Missions

Post by Cheese on Mon Aug 17, 2009 4:56 pm

Starting map now.

And Lax, unfortunately you really don't have time to grab the solar panels. You can already hear the screaming a few blocks away...

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Re: Zombie War - Missions

Post by laxspartan007 on Mon Aug 17, 2009 7:04 pm

im sorry but we need electric...tim, get over here and cover me, i will grab the smallest peice of solar pannel, 1x3...im loading my magnum (25 shots), M9 (3 clips, 75 shots), and Glock-17 w/lazer (5 clips, 100 shots)...my Magnum is a collectable and is therefore un-reliable, i will use it as a last resort...
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Re: Zombie War - Missions

Post by Lord Pheonix on Mon Aug 17, 2009 7:14 pm

Solar panels realistically don't give too much energy unless you're running smaller ac/dc equipment.

To that note do any of you know how to run batteries? Do you even have any batteries to be connected to the solar power? Or how to hook it up?
How large of batteries are you taking?

Bicycle powered is more realistic with solar charging the back up batteries for smaller equipment.

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Re: Zombie War - Missions

Post by XNate02 on Mon Aug 17, 2009 7:22 pm

ok watch my back im ill drive us there once you are at the school gold
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Re: Zombie War - Missions

Post by Cheese on Mon Aug 17, 2009 7:23 pm

Yeah but there's no way you could have properly dissconnected the solar panels in time. That would take yonks.

Thanks Tim. I'm trying to keep the game from being ridiculously easy here remember.

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Re: Zombie War - Missions

Post by Gold Spartan on Mon Aug 17, 2009 7:27 pm

Well, I'm heading to the school, see you there.
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Re: Zombie War - Missions

Post by XNate02 on Mon Aug 17, 2009 7:29 pm

im driving to lax once Gold gets here
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Re: Zombie War - Missions

Post by tiny tim on Mon Aug 17, 2009 7:33 pm

The solar panel won't be enough power. Do you even have batteries to store the power in? What we really need is a generator.

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Re: Zombie War - Missions

Post by laxspartan007 on Mon Aug 17, 2009 7:34 pm

cheese, i am haveing 2-3 ppl covering me with rifles and pistols...i belive we will be ok as long as i dont take long...
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Re: Zombie War - Missions

Post by tiny tim on Mon Aug 17, 2009 7:39 pm

Which 2-3 people? I'm not helping.

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Re: Zombie War - Missions

Post by XNate02 on Mon Aug 17, 2009 8:25 pm

*begins driving to the military base*
ok we getting in the base an we are not taking detours
on our way back we will pick up lax
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Re: Zombie War - Missions

Post by Vtrooper on Mon Aug 17, 2009 8:27 pm

if we find any assualt rifles i call dibs *loads pistol*
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Re: Zombie War - Missions

Post by Cheese on Mon Aug 17, 2009 8:28 pm

The roads are waaaaaaaaaaaaaaay too crowded for you to leave central Nottingham.

There is an Army reserve nearby but it's swamped with people and swarming with infected.

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Re: Zombie War - Missions

Post by laxspartan007 on Mon Aug 17, 2009 8:28 pm

you go off road and through back yards Very Happy
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Re: Zombie War - Missions

Post by Cheese on Mon Aug 17, 2009 8:29 pm

But then you wouldn't be able to take nearly half the stuff from the car... >.>

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Re: Zombie War - Missions

Post by laxspartan007 on Mon Aug 17, 2009 8:31 pm

hahaha, its only fences...and a few concrete obsticals...
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Re: Zombie War - Missions

Post by XNate02 on Mon Aug 17, 2009 8:32 pm

Then im not going
im going to out last this and help tim barracade
*hands gold the keys to my car*
Seeing as how im allergic to dying
you guys can go without me
*gets out of car and searches the metal shop for scrap metal and welding equipment*
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Re: Zombie War - Missions

Post by Vtrooper on Mon Aug 17, 2009 8:33 pm

hold the door nate
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Re: Zombie War - Missions

Post by Cheese on Mon Aug 17, 2009 8:35 pm

So? The car can't go. What I mean is you cannot physically carry 80kg of canned goods. Especially not over a fence.

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Re: Zombie War - Missions

Post by laxspartan007 on Mon Aug 17, 2009 8:36 pm

tiny tim wrote:Which 2-3 people? I'm not helping.

Nate and gold...
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