Destiny.

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Re: Destiny.

Post by Rasq'uire'laskar on Tue Mar 19, 2013 11:58 am

*shrugs*
Hard to imagine an MMO that lets you play offline...
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Re: Destiny.

Post by Lord Pheonix on Tue Mar 19, 2013 1:17 pm

MMO's are always "always online" for obvious reasons. Don't think I know any that have an offline mode at all.

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Re: Destiny.

Post by dragoon9105 on Tue Mar 19, 2013 5:40 pm

Guildwars 1 would not end your current session if you were alone in a PVE area(due to the game using Private instances for everything outside of towns) even if your internet connection died. The second you went back to town however it would ask you to re-log but saved your progress.
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Re: Destiny.

Post by Lord Pheonix on Tue Mar 19, 2013 6:04 pm

That's pretty cool I guess. Not a necessity though.

If you are playing a MMO (which this pretty much is) and they require an internet connection I don't realistically see a lot of people calling bullshit as it's advertised as a moulteeplayir game, not a singleplayer which is what everyone is pissed about.

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Re: Destiny.

Post by Vigil on Wed Mar 20, 2013 7:18 am

Yeah, I'd also like to note that Bungie has always had pretty solid servers for their multi-player compenants for their games. Aside for the occassional lag spike and the rare server shutdown, they've been at the very least playable on since Halo 2.

This isn't like SimCity like as KrAzY said probably got forced into making it always online with EA's appaling servers.

If Heart of the Swarm can release globally at midnight and run always online without any significant hitches, just a few weeks after Simcity, you know it's doable. Blizzard have clearly learnt from Diablo III about the importance of server load and making sure it works if you have a game always online.

I'd expect everybody else doing something similar will be making doubly sure it works after this latest PR disaster, Bungie included.

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Re: Destiny.

Post by Lord Pheonix on Wed Mar 20, 2013 1:17 pm

After Simcity that's probably top priority on everyones list come launch time.

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Re: Destiny.

Post by Elabajaba on Wed Mar 20, 2013 1:56 pm

Lord Pheonix wrote:After Simcity that's probably top priority on everyones list come launch time.

You'd think that the d3 launch, or the launch of pretty much every wow expansion would have taught them that...

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Re: Destiny.

Post by KrAzY on Wed Mar 20, 2013 5:46 pm

well, to be fair, as much as I think bungie is awesome. their entire server load for destiny at its peak I doubt will reach the server load of an average day's blizzard server handling for a single game, let alone any of their games on release date (especially since blizzard sells all their games as digital downloads now too, which also takes up a TON on bandwidth)
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Re: Destiny.

Post by Lord Pheonix on Wed Mar 20, 2013 8:52 pm

The server load should be fine.

This game will run on 4 different consoles (5 if PC is announced) so the servers should be a lot more balanced between them then every single person who bought the game trying to get into 1 consoles servers.

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Re: Destiny.

Post by Nocbl2 on Wed Mar 20, 2013 9:00 pm

Not to mention it's probably not going to be as popular as even Halo. Not as an offense to Bungie, but still. That does mean that the servers will be under less load.

It really shouldn't be that much of a problem.
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Re: Destiny.

Post by CivBase on Wed Mar 20, 2013 9:29 pm

Of all the things to be concerned with, an always-online feature for an MMO is probably the least important.

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Re: Destiny.

Post by Gauz on Thu Mar 21, 2013 8:15 am

dragoon9105 wrote:Guildwars 1 would not end your current session if you were alone in a PVE area(due to the game using Private instances for everything outside of towns) even if your internet connection died. The second you went back to town however it would ask you to re-log but saved your progress.
Cause Guild Wars was a boss #repping#it

I really need a new computer... Guild Wars 2 beckons to me Sad
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Re: Destiny.

Post by Lord Pheonix on Thu Mar 28, 2013 6:39 pm




New video showing their characters and races in the game.


The Vex seem to move a lot like elites to me.

Also want to see more about the Hive, i've always been a fan of enemies or just groups in general that operate on a Hive mind sort of fashion which i'm assuming they do given their name. Not as big a fan when I find out that it's controlled by something that just has human like intelligence instead of just being animal in nature. Such as the Xenomorphs as opposed to the Locusts or the Flood (though I do like gravemind better since he puts forth his belief that he should consume all life because that's what he does and not for some suedo "I am the superior life form" bullshit.

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Re: Destiny.

Post by Gauz on Thu Mar 28, 2013 10:19 pm

Hive looked pretty lame. Like crypt zombies from timesplitters lol
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Re: Destiny.

Post by A_Bearded_Swede on Fri Mar 29, 2013 4:00 pm

The fallen look cool most def.

Im assuming the last three were the "classes" you could choose. If so the Titan one looks cool =))))

I agree with gauz on the Hive i assume there is more variety. *crosses fingers*

The other two enemies look varied and have different fighting styles which im all for. =D

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Re: Destiny.

Post by Lord Pheonix on Fri Mar 29, 2013 4:05 pm

Those last three are classes cause I remember hearing those names.

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Re: Destiny.

Post by Vtrooper on Fri Mar 29, 2013 7:30 pm

I think Cabal may have the most interesting combat, However i am a fan of hive mind style enemies...
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Re: Destiny.

Post by Lord Pheonix on Thu May 16, 2013 4:27 am

I like whoever does Bungie's concept art.

This one gives me a Bioware Star Wars feel. Probably just the yellow and white along with the rust on it and orange from the sand everywhere reminding me of the Ebon Hawk.




The Wall of the city



Here is 2 of the characters as well





The first one makes me wonder with the crest on his chest how much custom-ability we will really have.


There are more new pictures where these came from but these are just the ones I liked and could be bothered to post. There were a few of the enemies as well.

http://screencrush.com/destiny-concept-art-bungie/

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Re: Destiny.

Post by Lord Pheonix on Thu May 23, 2013 11:48 am


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Re: Destiny.

Post by Vigil on Thu May 23, 2013 12:30 pm

Bungie still got those Live action chops I see.

Look forward to see what it plays like at the PS4 conference.

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Re: Destiny.

Post by PiEdude on Tue Jun 11, 2013 5:11 pm

Does anyone have a video of the gameplay?
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Re: Destiny.

Post by Lord Pheonix on Tue Jun 11, 2013 7:29 pm

A video just came out on YouTube actually. I'm on my iPod and away from a pc for a week so if someone would be so kind as to find it for me.

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Re: Destiny.

Post by Vtrooper on Wed Jun 12, 2013 9:36 pm



I vote we rename the "Ghost" the "Tyrion" by the way.
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Re: Destiny.

Post by KrAzY on Wed Jun 12, 2013 9:48 pm

looks promising, maybe not enough to make me buy a new console, but maybe it will
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Re: Destiny.

Post by KristallNacht on Thu Jun 13, 2013 3:28 am

as good as it looks, idk how they're gonna manage making it last long enough to matter. For Reference, name a popular MMO that has full voice and cutscenes....

FFXIV barely anybody knows about, and isn't TOR pretty much hated?
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Re: Destiny.

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