Qwertyopolis

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Re: Qwertyopolis

Post by capn qwerty on Tue Dec 09, 2008 7:19 pm

*is still being dragged off by smokers; tanks notices civ and attacks*

And there are no invisible flood!
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Re: Qwertyopolis

Post by Onyxknight on Tue Dec 09, 2008 7:25 pm

*throws a grenade at the smokers*
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Re: Qwertyopolis

Post by capn qwerty on Tue Dec 09, 2008 7:27 pm

*grenades kills both smokers; slowly gets up; second tank comes up behind me; slowly turns around; ("Ah shi-") tank throws me down corridor and into wall; tank charges at me*
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Re: Qwertyopolis

Post by Onyxknight on Tue Dec 09, 2008 7:32 pm

-.- damn it *shoots at 2nd tank*
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Re: Qwertyopolis

Post by capn qwerty on Tue Dec 09, 2008 7:42 pm

*2nd tank dies; snipes 1st tank, killing it*

*breathing heavily* Ok, lets try not to do that again. *uses wall to get up; tries to walk; starts falling, uses wall to catch self* Shit, I think my leg's broken (shall I use my awesomesauce powers of awesomeness, or would this make an interesting twist?).
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Re: Qwertyopolis

Post by Onyxknight on Tue Dec 09, 2008 7:45 pm

(IDK whatever you want.) *walks to capn* you ok man?
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Re: Qwertyopolis

Post by capn qwerty on Tue Dec 09, 2008 7:47 pm

(well, I don't care either way, which is why I asked)

*tests leg; gasps in pain* Yeah, it's broken.
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Re: Qwertyopolis

Post by BBJynne on Tue Dec 09, 2008 8:00 pm

"wait a minute!"
*ponders situation*
"so what you're telling me is that you're allowed to get hurt but we can't die in a melodramatic way?"

*works slide on LMG*

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Re: Qwertyopolis

Post by XNate02 on Tue Dec 09, 2008 8:05 pm

*kicks a hunter*

AChievment: HUNTER PUNTER

YAY!!!!!
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Re: Qwertyopolis

Post by CivBase on Tue Dec 09, 2008 8:08 pm

*keeps shooting at inadvisable flood, ignoring qwertys statement that was obviously forced upon him by the flood via blackmail*

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Re: Qwertyopolis

Post by Onyxknight on Tue Dec 09, 2008 8:09 pm

*kicks nate*

Acheivement: Teamkill

O.O whoops....
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Re: Qwertyopolis

Post by XNate02 on Tue Dec 09, 2008 8:10 pm

*stops onyx's leg mid kick*
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Re: Qwertyopolis

Post by rzgrz on Tue Dec 09, 2008 8:20 pm

*still on floor underneath tank*
Damn this stupid COM.
*cant move and no one still notices me underneath it*
Common guys.... somebody notice me........missing...
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Re: Qwertyopolis

Post by Onyxknight on Tue Dec 09, 2008 8:22 pm

*wonders where rzgrz went* hmmm *Shrugs* *walks towards bridge*
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Re: Qwertyopolis

Post by XNate02 on Tue Dec 09, 2008 8:25 pm

*accidentally steps on RZ*

ouch?

*RZ*: Hey By the way you owe me 100 dollares

....

*rolls the tank over RZ some more*
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Re: Qwertyopolis

Post by CivBase on Tue Dec 09, 2008 8:58 pm

AHHHHHHH!!!!
*still shooting at flood*

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Re: Qwertyopolis

Post by capn qwerty on Tue Dec 09, 2008 9:07 pm

@ BB: Yep.

Civ, there are no invisible flood. At all. There aren't even any on the ship anymore. We killed them all (this is as much a warning as a statement).

*see's grz under tank* Sure, let the guy with the broken leg move the half-ton zombie. *moves tank off grz*

*slaps civ* Snap out of it!

People! Can you stop fighting amongst yourselves until we get off this wreak?
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Re: Qwertyopolis

Post by rzgrz on Tue Dec 09, 2008 9:11 pm

canz i just once.....
*begging qwerty to flame nate with flame thrower*
*trying to stand up*
*uses shotty as leverage*
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Re: Qwertyopolis

Post by Onyxknight on Tue Dec 09, 2008 9:13 pm

this is madness!!!!!!1*goes insane and runs deep into the ship* AWWWWWWWW!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Re: Qwertyopolis

Post by capn qwerty on Tue Dec 09, 2008 9:16 pm

Civ! CIV!!! Damn.

*helps grz up despite my broken leg* Maybe later. For now, lets just get out of this hell hole.

*sets left leg of armor to make leg imobile ("There, that should help with the breakage until we can get a a proper medical facility"); consults map* Almost there. Alright, form up and follow me. *moves, rather stifly, down corridor*
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Re: Qwertyopolis

Post by BBJynne on Tue Dec 09, 2008 10:40 pm

capn qwerty wrote:@ BB: Yep.
*empties clip into qwerty*

"he was lame anyway, and would have slowed us down"

*sees qwerty use awesome powers to make bullets disappear*
Sad

Onyxknight wrote:this is madness!!!!!!
THIS IS SPARTA!!!

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Re: Qwertyopolis

Post by rzgrz on Tue Dec 09, 2008 11:02 pm

*sees people start to go insane*
where running into trouble.... did someone blow open a gas?
*sniffs*
*smells a nerve gas*
*puts on helmet*
wellp we're screwd...um i think it's coming from the brige since we are just now going insane...

*sees mother*
AHHHHHHHHHH!!!!!!
*starts flaming*
ok she's gone.... i think.
*heading up formation*
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Re: Qwertyopolis

Post by capn qwerty on Wed Dec 10, 2008 6:52 am

*reaches end of hallway; peeks around corner* Ok, I got good news and bad news.

Good news: we found the bridge. Bad news, it's stuffed full of zombies.

But I have a plan. *pulls out 3 thermal detonators and rolls them into the bridge* Fire in the hole! *thermals explode, vaporizing the majority of the zombies; peeks back around corner; see's 7 tanks, 3 witches, and a bunch of regular zombies* Ok, now...*turns to face everyone else and see's them going nuts* Ah hell.

*sends very loud burst of static accross comlink to get everyone's attention* People! Focus! The bridge is right around this corner, but it's full of zombies.

Here's what we'll do: Grz, use that door frame on the other side of the corridor for cover; nate, you get behind the corner here; BB, make sure nothing comes up behind them; Onyx, you're with me. We'll use the service tunnel here to get closer, then draw them out so the others can take them down.

Onyx: "Why didn't we use this in the first place?" *opens service hatch; tunnel is barely big enough for us to crawl through* That answer your question? *starts crawling through tunnel*
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Re: Qwertyopolis

Post by CivBase on Wed Dec 10, 2008 8:25 am

*slaps qwerty back*
You're no fun...
*hates L4D zombies*
capn qwerty wrote:*reaches end of hallway; peeks around corner* Ok, I got good news and bad news.

Good news: we found the bridge. Bad news, it's stuffed full of zombies.
Yah, what else? My guess: tanks, whiches, boomers, smokers, ect... (even though the only one I've actualy seen pics of are tanks, but there always seems to be 3 or 4 of them)

capn qwerty wrote:But I have a plan.
Use your no-fun powers to kill them all?

capn qwerty wrote:*pulls out 3 thermal detonators and rolls them into the bridge* Fire in the hole! *thermals explode, vaporizing the majority of the zombies; peeks back around corner; see's 7 tanks, 3 witches, and a bunch of regular zombies* Ok, now...*turns to face everyone else and see's them going nuts* Ah hell.
Wow, you are really predicatable...

capn qwerty wrote:*sends very loud burst of static accross comlink to get everyone's attention* People! Focus! The bridge is right around this corner, but it's full of zombies.
Didn't you just say that?
and... OW MY EAR!!!!!!!

capn qwerty wrote:Here's what we'll do: Grz, use that door frame on the other side of the corridor for cover; nate, you get behind the corner here; BB, make sure nothing comes up behind them; Onyx, you're with me. We'll use the service tunnel here to get closer, then draw them out so the others can take them down.
Well, since I have nothing to do....
*grabs 5 plasma nades and sticks 5 tanks*

capn qwerty wrote:Onyx: "Why didn't we use this in the first place?" *opens service hatch; tunnel is barely big enough for us to crawl through* That answer your question? *starts crawling through tunnel*
Right... I'll previde a distraction...
*zombies look up at me*
pale
*starts shooting*
*tosses another grenade into the group of regular zomibes*
*zombies start chasing me*
*runs down the hall, turning back every few seconds to fire or toss a grenade*
Man, I'm sure glad I stocked up on grenades before you teleported us here, qwerty.

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Re: Qwertyopolis

Post by BBJynne on Wed Dec 10, 2008 8:49 am

*just runs into the bridge cuz this ship had been overdone and it's time to get the hell off of it*

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Re: Qwertyopolis

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